﻿using System;
using System.Collections.Generic;
 
namespace GameProtocol
{
    public class Protocol
    {
        /// <summary>
        ///登录模块
        /// </summary>
        public const byte TYPE_LOGIN = 0;
        /// <summary>
        /// 用户模块
        /// </summary>
        public const byte TYPE_USER =1;  
    }
}
